
From the team that brought you 2012 Game of the Year, The Walking Dead.Over a season of content spanning across 5 episodes: As Bigby Wolf - THE big bad wolf - you will discover that a brutal, bloody murder is just a taste of things to come in a game series where your every decision can have enormous consequences.Īn evolution of Telltale's ground-breaking choice and consequence game mechanics will ensure the player learns that even as Bigby Wolf, Sheriff of Fabletown, life in the big bad city is bloody, terrifying and dangerous. You and 61.6% of players did not hit Beast a second time (PlayStation 3 playthrough)įor those that have have not seen them, feel free to read our reviews of both Episode 1 and Episode 2 with the given links.From the makers of the 2012 Game of the Year: The Walking Dead, comes a gritty, violent and mature thriller based on the award-winning Fables comic books (DC Comics/Vertigo). You and 38.4% of players hit Beast a second time (Xbox 360 playthrough) You and 71.3% of players did not hit Georgie (PlayStation 3 playthrough)ĭid you keep punching Beast when he was down? You and 28.7% of players hit Georgie (Xbox 360 playthrough) You and 92.4% of players let her make her own decision

(PlayStation 3 playthrough with the Woodsman)ĭid you let Snow come with you to the Trip Trap? You and 36% of players forced him to talk. You and 64% of players persuaded him to talk. How did you treat the treat the murder suspect? You and 63.7% of players sympathized with him.


You and 36.3% of players accused him of not caring about her.

How did you respond to Crane about Snow’s death? With this one having just released, the numbers fluctuate a lot more than they do on the first episode, so these may differ from when you play yourself. As a follow-up we have also looked at the player choices from The Wolf Among Us: Episode 2 – Smoke & Mirrors from two separate playthroughs, one on Xbox 360 and one on PlayStation 3. In honor of the release of the second episode of The Wolf Among Us last week from Telltale Games, we told you the other day about the player choice percentages from Episode 1 – Faith, including a few differences in two playthroughs we did.
